In the Dragon Noir campaign, each individual has a name. To make the campaign more interesting, I tried to give each model some unique traits to make players attached to the characters.
Here are examples of 3 different characters using the archer specials.
I thought Elves with a Quality of 2 were overpowered, so I increased their quality. In addition, I made ample use of the prototype rules of Shock and Sharpshoooter to differentiate models.
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