Showing posts with label mecha. Show all posts
Showing posts with label mecha. Show all posts

Tuesday, March 3, 2009

Mechaton

Mechaton is a very pretty game of mecha combat using legos and d6. I loved the system and picked up the rules two years ago but never had the legos to assemble the cool looking mechs.

Looks like a new mechaton site came up: Mechatonic with some new design and campaign notes.

Tuesday, October 14, 2008

Mekka Advance

Here is a link to a game I rewrote several years ago: Mekka Advance. Its an advanced version of Mekatac by Warpspawn games.

I wanted to keep the simplicity of Mekatac with some campaign rules.

List of changes:
- resolution system from d10 to d20
- added the concept of commanders
- reworked the usage of the action cards
- added supply points concept to add repairs/buying new pilots in between scenarios
- added an experience level system borrowed from one of the other warpspawn games(Star Fury)
- added pilot injuries.
- Cleaned up the tables and put them in nice excel format embedded in a word doc.