Mechaton is a very pretty game of mecha combat using legos and d6. I loved the system and picked up the rules two years ago but never had the legos to assemble the cool looking mechs.
Looks like a new mechaton site came up: Mechatonic with some new design and campaign notes.
Showing posts with label mecha. Show all posts
Showing posts with label mecha. Show all posts
Tuesday, March 3, 2009
Tuesday, October 14, 2008
Mekka Advance
Here is a link to a game I rewrote several years ago: Mekka Advance. Its an advanced version of Mekatac by Warpspawn games.
I wanted to keep the simplicity of Mekatac with some campaign rules.
List of changes:
- resolution system from d10 to d20
- added the concept of commanders
- reworked the usage of the action cards
- added supply points concept to add repairs/buying new pilots in between scenarios
- added an experience level system borrowed from one of the other warpspawn games(Star Fury)
- added pilot injuries.
- Cleaned up the tables and put them in nice excel format embedded in a word doc.
I wanted to keep the simplicity of Mekatac with some campaign rules.
List of changes:
- resolution system from d10 to d20
- added the concept of commanders
- reworked the usage of the action cards
- added supply points concept to add repairs/buying new pilots in between scenarios
- added an experience level system borrowed from one of the other warpspawn games(Star Fury)
- added pilot injuries.
- Cleaned up the tables and put them in nice excel format embedded in a word doc.
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