Here is a link to a game I rewrote several years ago: Mekka Advance. Its an advanced version of Mekatac by Warpspawn games.
I wanted to keep the simplicity of Mekatac with some campaign rules.
List of changes:
- resolution system from d10 to d20
- added the concept of commanders
- reworked the usage of the action cards
- added supply points concept to add repairs/buying new pilots in between scenarios
- added an experience level system borrowed from one of the other warpspawn games(Star Fury)
- added pilot injuries.
- Cleaned up the tables and put them in nice excel format embedded in a word doc.
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